Las capas invisibles que frenan a los videojuegos
Laura Fryer · 344 K visualizaciones
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1위@probablychuunihace 2 días
When Asha Sharma revealed projects had FOURTEEN levels of management, you don't need to be a game dev to know that's not going to turn out well.번역 보기
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· 로그인 없이 익명 동물 이름으로 참여합니다2위@DirtyDanOfficial1hace 2 días
This woman is a real leader. Coming from government work, it’s the same. People who have meetings about meetings with zero experience telling others what to do.번역 보기
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· 로그인 없이 익명 동물 이름으로 참여합니다3위@Bioshynhace 3 días
Holy shit? Over 2k devs for a remake? WITHOUT MULTIPLAYER?번역 보기
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· 로그인 없이 익명 동물 이름으로 참여합니다관련 영상
Por fin hice la prueba de juego de mi título. Los speedrunners lo DESTRUYERON.
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@humrH2360hace 2 días
Something I've been saying about the staff bloat in 3A studios is that it's worse than "too many cooks in the kitchen" - the kitchen is packed to the walls with staff and none of them are cooks.번역 보기
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· 로그인 없이 익명 동물 이름으로 참여합니다